ksudoku
Board
Score 78%
Description:

ksudoku is a fully-featured Sudoku puzzle generator and solver for KDE.
With it you can generate and play 3D and 2D puzzles of different sizes and levels.
Now it supports also custom shaped puzzles, like Samurai sudokus, XSudokus and Jigsaw.
GUI for playing, saving, printing, solving and dubbing puzzles.
The main algorithm is fast and extendable to any general graph coloring problem.
Needs open gl.
Last changelog:

12 years ago

- Added support for custom shaped sudokus
- Samurai sudoku
- Jigsaw sudoku, XSudoku, 4x4
- Undo/redo
- Added new export system (you can print multiple puzzles in the same page)
- File format is now XML
- Added new welcomescreen and settings dialog
- Internal structure changed

dovidhalevi

12 years ago

1. Window is far too large. Would like an option to resize. I am running at 1178 x 860 or something like that so if it's so big on mine, think about those running 1028 or smaller!

2. Right-click entry of "possible" entries is very awkward having to "select a number" beforehand. Look at the interface in the "sgt-puzzles" package "solo"--very similar but much more playable. Also, his screen size might be small for some but I like it.

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redsh

12 years ago

Thanks for suggestions.
For number one, does not the resize function work(you can resize the window normally)
I will work on number placing system for version 0.2 (a couple of days).

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dovidhalevi

12 years ago

Yes indeed, the resize works.

The number-choosing toolbar makes that a bit more convenient but I prefer the "solo" interface.

The possibilities number (superscript) are unreadable at (to me) sensible window sizes. Plenty of room to make 'em bigger :-)

Your hard games are really hard! I can always solve solo's!

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redsh

12 years ago

Ok, I am sorry, just misunderstood the resize problem, i will fix it.

All puzzles are 100% 1 solution checked, except "very hard" ones that could have multiple solutions.

So levels lower or equal to hard should be solvable, they could seem hard because (as I saw from solo's source) solo uses a reverse-logic scheme based elimiation algorithm, ksudoku uses a random elimination algorithm, that produces puzzles that could require more than usual resolution strategies.

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redsh

12 years ago

see http://ksudoku.sourceforge.net/2.htm

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redsh

12 years ago

see http://ksudoku.sourceforge.net/2.htm

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dansmug

12 years ago

Nice program, but there seems to be a problem with the included icons. They contain no images.

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redsh

12 years ago

Thanks, well that's not a unknown problem, just I did not find anyone who made me icons...

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isma

12 years ago

Then, take a look into http://kde-artist.org kollaboration forum. There are artists who will like to make icons for your app.

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isma

12 years ago

Really nice and good looking app! We were needing to have a sudoku game in kde! And yours is so much nice.

I hope some aspects will be improved by next releases, and it will get into kde-games very soon.

By the way, I would like to make some suggestions...

1st. Right now, it colours the number you enter in gray if it's its right place or red otherwise so... you are told the solution! It should only show red (a bit more hard red) if you place two numbers that cannot be together.

2nd. The number selected on the toolbar should be visible (pressed down or something like that)

3rd. Be able to write a number on a cell just typing on the keybord after selecting

and more... :):)

Well, these are a few suggestions I thought when I played your game. Anyway it has the coolest layout from all the sudoku programs I've tried Good job!

Cheers

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redsh

12 years ago

First of all thanks for suggestions.
I will setup a configuration dialog for next release (as soon as I find time) where you can choose if you want the red mark on wrong number (I used it for testing and personally I liked it, I always wait to be sure before writing down), otherwise I put the small number-mark with right mouse button.

Remember that when you hover with your pointer on cells and and you press a number on the keyboard it will be placed!

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isma

12 years ago

Oh, didn't notice that feature before.. nice indeed.
And don't feel hurry.. there are thousands of sudoku puzzles we can solve in the meantime!
Thanks again.

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eeieReichel

12 years ago

For slackware I had to add:
#include to ksudoku.cpp
and
#include to ksudokuview.cpp

Before anything compiled.

Very addictive game...

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british

12 years ago

very good application! it's fun doing sudokus on desktop instead of newspaper ;)

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biehl

12 years ago

Really nice looking app. I've been working on one myself - but this one just looks so pretty.

-Anders

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redsh

12 years ago

Thank you Thank you Thank you

I need help to improve the number elimination algorithm (it is slow for 16x16 boards), if you think that you can help the project (also with your old program's ideas) I would be happy to add you in developers crew.

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vdboor

12 years ago

Cool program, looks nice. I hope to see this in the real KDE one day.

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redsh

12 years ago

Thank you Thank you Thank you

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12 years ago

- Added support for custom shaped sudokus
- Samurai sudoku
- Jigsaw sudoku, XSudoku, 4x4
- Undo/redo
- Added new export system (you can print multiple puzzles in the same page)
- File format is now XML
- Added new welcomescreen and settings dialog
- Internal structure changed

product-maker losty Mar 06 2011

product-maker 54 209

File (click to download) Version Description Filetype Packagetype License Downloads Date Filesize OCS-Install DL
Details
version
0.4
updated Mar 17 2007
added Sep 07 2005
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