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redsh

Francesco Rossi Rimini, Italy

ksudoku

Board Mar 17 2007
Score 78%
78 Likes
22 Dislikes
ksudoku 0.4 Board
68 comments
Score 78%
78 Likes
22 Dislikes
Mar 17 2007
apt-get install ksudoku Oct 27 2005
Try the new Fedora rpm package (see above)! Oct 04 2005
At last I found someone who could make me a rpm working on Fedora.. Oct 04 2005
? Oct 01 2005
Try rpm rpm -ivh --nodeps ksudoku-0.2-1.i386.rpm

If, at the first run, the window is too small enlarge it.

Francesco
(author) Sep 30 2005
see http://ksudoku.sourceforge.net/2.htm Sep 12 2005
see http://ksudoku.sourceforge.net/2.htm Sep 12 2005
Ok, I am sorry, just misunderstood the resize problem, i will fix it.

All puzzles are 100% 1 solution checked, except "very hard" ones that could have multiple solutions.

So levels lower or equal to hard should be solvable, they could seem hard because (as I saw from solo's source) solo uses a reverse-logic scheme based elimiation algorithm, ksudoku uses a random elimination algorithm, that produces puzzles that could require more than usual resolution strategies. Sep 12 2005
Thanks for suggestions.
For number one, does not the resize function work(you can resize the window normally)
I will work on number placing system for version 0.2 (a couple of days). Sep 11 2005
Thanks, well that's not a unknown problem, just I did not find anyone who made me icons... Sep 10 2005
First of all thanks for suggestions.
I will setup a configuration dialog for next release (as soon as I find time) where you can choose if you want the red mark on wrong number (I used it for testing and personally I liked it, I always wait to be sure before writing down), otherwise I put the small number-mark with right mouse button.

Remember that when you hover with your pointer on cells and and you press a number on the keyboard it will be placed! Sep 09 2005
Thank you Thank you Thank you

I need help to improve the number elimination algorithm (it is slow for 16x16 boards), if you think that you can help the project (also with your old program's ideas) I would be happy to add you in developers crew. Sep 08 2005
Thank you Thank you Thank you Sep 08 2005