Description:

Hugor is a Hugo Runner, meaning a program in which you can load and play adventure games created with Kent Tessman’s Hugo authoring system:

http://www.generalcoffee.com

Hugor supports all graphics, sound and music formats of the Hugo engine. Video, however, is not (yet?) supported. It runs on all current major operating systems (Linux, Mac OS X and Microsoft Windows).

Games that can be played in Hugor can be found at:

IFDB
http://ifdb.tads.org/search?sortby=ratu&newSortBy.x=0&newSortBy.y=0&searchfor=system%3Ahugo

Baf's Guide to the Interactive Fiction Archive
http://wurb.com/if/platform/3
Last changelog:

5 years ago

- Fullscreen mode is now supported. The maximum width of game output when
in fullscreen is configurable (useful for widescreen displays.) Switching
to fullscreen and back can be done through the "View" menu, or by a
platform-specific keyboard shortcut:

KDE: F11 or Shift+Ctrl+F
Gnome: Ctrl+F11
Mac OS X: Ctrl+Command+F
Windows: F11 or Alt+Enter or Alt+Return

- External tools that rely on real-time transcript updates (like Trizbort)
should now work correctly.

- The mouse cursor is now hidden when typing and brought back when moving the
mouse.

- Memory usage when playing music has been reduced. Previously, the whole
music file was mapped into memory as it was playing, increasing memory usage
over time during playback. Now the music is streamed as needed and memory
usage stays constant over time.

- When the "Mute Sound in Background" option was enabled, the sound would
sometimes stay muted during very quick window focus changes (this can happen
when launching Hugor through external scripts.) This has (hopefully) been
fixed.

- Games that make use of MATCH_FOREGROUND for input would get a wrong color
during text input. This has been fixed.

- The game window now has a context menu. It simply provides quick access to
the various main menu entries.

- The scrollback window can now also be closed by clicking on its banner
text.

- Margins and their colors would sometimes display incorrectly after the
scrollback window was displayed. This has been fixed.

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5 years ago

- Fullscreen mode is now supported. The maximum width of game output when
in fullscreen is configurable (useful for widescreen displays.) Switching
to fullscreen and back can be done through the "View" menu, or by a
platform-specific keyboard shortcut:

KDE: F11 or Shift+Ctrl+F
Gnome: Ctrl+F11
Mac OS X: Ctrl+Command+F
Windows: F11 or Alt+Enter or Alt+Return

- External tools that rely on real-time transcript updates (like Trizbort)
should now work correctly.

- The mouse cursor is now hidden when typing and brought back when moving the
mouse.

- Memory usage when playing music has been reduced. Previously, the whole
music file was mapped into memory as it was playing, increasing memory usage
over time during playback. Now the music is streamed as needed and memory
usage stays constant over time.

- When the "Mute Sound in Background" option was enabled, the sound would
sometimes stay muted during very quick window focus changes (this can happen
when launching Hugor through external scripts.) This has (hopefully) been
fixed.

- Games that make use of MATCH_FOREGROUND for input would get a wrong color
during text input. This has been fixed.

- The game window now has a context menu. It simply provides quick access to
the various main menu entries.

- The scrollback window can now also be closed by clicking on its banner
text.

- Margins and their colors would sometimes display incorrectly after the
scrollback window was displayed. This has been fixed.

File (click to download) Version Description Filetype Packagetype License Downloads Date Filesize OCS-Install
Score 50%
50.00 Likes
50 Dislikes
Details
version
1.0
updated Aug 19 2012
added Jul 03 2011
downloads
page views 455