Belle
Graphics
Score 56%
Description:

Belle is cross-platform and easy-to-use visual novel maker that deploys games for the web.

Requirements (Editor):
- Qt 4.6 or newer.
- Belle Engine (to test/run the game).

Requirements (Engine):
-A browser that supports the HTML5, which should be any browser in its latest version.
-A game file that contains the description of the game. (generated by the editor)

Compiling (Editor):
-Open a terminal in this directory and type the following commands:
qmake belle.pro
make
./belle

Running (Engine):
-You should use the Belle Editor to run your game.

Archlinux package (thanks to mrbit):
https://aur.archlinux.org/packages/belle/

Gentoo ebuild (thanks to mrbit):
https://docs.google.com/file/d/0B6vs0mKF7AyLTmR1czhRb1lwWHc/edit?pli=1

Have fun!
Last changelog:

5 years ago

## Belle 0.6a | 14/06/2015

### [general]
- Added append option to Dialogue actions.
- Improved Menu object.

#### [editor]
- Set fade type correctly.
- Fixed action not loading target object in some cases.
- Improved target object selection in action's editor.
- Improved Resource and clones synchronization.
- Minor improvements on simple http server.
- Fixed object combobox in ChangeColor editor.
- Fixed crash when adding new option to menu.
- Other minor fixes.

#### [engine]
- Fixed empty lines not being rendered in TextBox.
- Init game variable properly.
- Fixed initialization of Character states.
- Stop any mouse move actions when a mouse leave event occurs.
- Fixed audio preloading.
- Fixed and improved some actions.
- Added ActionGroup.
- Fixed some hovering issues.
- Improved event handling in objects.
- Improved management of executed actions in GameModel.
- Overall improvements.

## Belle 0.5a | 13/02/2015

#### [editor]
- Added "New Project" option.
- Added synchronization between resources and cloned objects on scene(s). (not active by default)
- Assets are now exported to a separate file (assets.js).
- Improved usability of condition's text edit.
- Implemented character state in Show action.
- Fixed ChangeState action not loading correctly.
- Set proper detection of animated images.
- Fixed images not showing in add character dialog.
- Fixed issues in Show Action.
- Improved editing of Slide action.
- Fixed object z-order when importing project.
- Fixed opacity in ObjectGroup objects.
- Fixed crash when switching character states.
- Fixed crash when switching to a ChangeBackground action.
- Improved ObjectGroup editing.
- Fixed many (other) bugs.

#### [engine]
- Major redesign and rewrite.
- Improved pause screen.
- Improved load screen.
- Added support for animated images in canvas.
- Fixed strange behaviour with text baseline due to floating point coordinates.
- Removed stroke when drawing the object's background.
- Fixed drawing bug when hovering a button.
- Added meta tag to force IE to use the correct document mode.
- Improved overall event detection.
- Improved Slide animation.
- Fixed many (other) bugs.

blurymind

3 years ago

How do you edit character states?
I know that when you create a character you can give them multiple states. How do you get back to that window where you edit them.
Btw you should really add a + button or something. Right now to add a new state you have to click in the empty space. That is too hidden.

How do you switch states during gameplay?

thanks in advance

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fr33mind

3 years ago

Hey,

Good points. Unfortunately both the editing of the character and changing character's state during game is not implemented yet :(. I know, it's something basic that's missing. I've put a note here to implement that thing as soon as possible.
Thanks for your feedback.

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blurymind

3 years ago

ah cool.. thank you for letting me know.
Was trying to find it badly.
Looking for the next version then!

Btw I love the built in previewer you implemented and the save functions. it is much better than before now!

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fr33mind

3 years ago

As you requested, the add character dialog window was redesigned a bit, the character states are now editable after character has been created and you can change states during gameplay with the Change State action.

Enjoy!

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blurymind

3 years ago

404 not found error when trying to download it

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fr33mind

3 years ago

Hi,

Which one are you trying to download? Can you try again?

Thanks.

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blurymind

3 years ago

it works now. thank you!! :)

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blurymind

3 years ago

I love the updates!! Btw yours is the only multiplatform html5 visual novel engine out there. This is pretty big. Keep up the great work!! :)

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fr33mind

3 years ago

Great, thanks!
Let's hope i can move this to a stable version. :)

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taghvaeil

3 years ago

Hi
I'm the belle in the middle of the page using opengl
I need your help
One last question.
How do you see your program's output?
Thank you
Please respond to my email:
leila.taghvaei@yahoo.com

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fr33mind

3 years ago

Sorry, i don't understand your question?

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5 years ago

## Belle 0.6a | 14/06/2015

### [general]
- Added append option to Dialogue actions.
- Improved Menu object.

#### [editor]
- Set fade type correctly.
- Fixed action not loading target object in some cases.
- Improved target object selection in action's editor.
- Improved Resource and clones synchronization.
- Minor improvements on simple http server.
- Fixed object combobox in ChangeColor editor.
- Fixed crash when adding new option to menu.
- Other minor fixes.

#### [engine]
- Fixed empty lines not being rendered in TextBox.
- Init game variable properly.
- Fixed initialization of Character states.
- Stop any mouse move actions when a mouse leave event occurs.
- Fixed audio preloading.
- Fixed and improved some actions.
- Added ActionGroup.
- Fixed some hovering issues.
- Improved event handling in objects.
- Improved management of executed actions in GameModel.
- Overall improvements.

## Belle 0.5a | 13/02/2015

#### [editor]
- Added "New Project" option.
- Added synchronization between resources and cloned objects on scene(s). (not active by default)
- Assets are now exported to a separate file (assets.js).
- Improved usability of condition's text edit.
- Implemented character state in Show action.
- Fixed ChangeState action not loading correctly.
- Set proper detection of animated images.
- Fixed images not showing in add character dialog.
- Fixed issues in Show Action.
- Improved editing of Slide action.
- Fixed object z-order when importing project.
- Fixed opacity in ObjectGroup objects.
- Fixed crash when switching character states.
- Fixed crash when switching to a ChangeBackground action.
- Improved ObjectGroup editing.
- Fixed many (other) bugs.

#### [engine]
- Major redesign and rewrite.
- Improved pause screen.
- Improved load screen.
- Added support for animated images in canvas.
- Fixed strange behaviour with text baseline due to floating point coordinates.
- Removed stroke when drawing the object's background.
- Fixed drawing bug when hovering a button.
- Added meta tag to force IE to use the correct document mode.
- Improved overall event detection.
- Improved Slide animation.
- Fixed many (other) bugs.

File (click to download) Version Description Filetype Packagetype License Downloads Date Filesize OCS-Install DL
Details
version
0.6 alpha
updated Jun 14 2015
added Nov 15 2012
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